The first reason is the pragmatic reality of a company with limited resources and all the requests from players for things that would use up those limited resources. Sadly, there are several reasons why I would have to disagree with you about Anet giving us the ability to reset mastery points. I'm sure this idea has come up before but it's something that really excited me so wanted to share. if you go through heart of thorns without mounts, that should provide more rewards since it will take longer and be more challenging! Or even currency to unlock existing rewards, like working towards a permanent wardrobe unlock, or remote bank access etc.Īdditionally, more rewards would be offered for giving up more masteries. Similarly to how 'prestige'-ing in Call of Duty allowed you to unlock new ranking symbols and callsigns, GW2 could provide additional titles and cosmetics. Why would someone do this? Bearing in mind this could potentially lead to people giving up their mounts and not realising how profoundly they relied on them: simple, you would also get compensated for this. I think that doing this would permanently reset your masteries. It would just feel like another endgame activity. This way you can get the authentic day1 experience of playing through an expansion, while keeping your character build and gameplay intact. What I would propose is a feature to "reset" your masteries for a particular expansion. Yes, I could make a new account, but that would mean leaving behind my characters, my account upgrades, and potentially having to replay the core story, season 1 and season 2, in order for it to feel "right" in my head. I already have all the masteries for Heart of Thorns, so I can easily explore and reach all the secrets, which trivialises it all, and means I don't have to grind the events to get to new places. It's one of the best gameplay experiences I've ever had.īut I can no longer experience that. The zones are so inspired, and so well executed as to capture the vision of the game at that time. The griffon can practically fly all over Tyria once you’ve leveled up its mastery, making it the game’s only airborne mode of travel.I have recently been watching Preach Gaming play through Heart of Thorns for the first time and my oh my has it been entrancing. Once you’ve done all of these collections? Congratulations, you’ve effectively unlocked Guild Wars 2’s “Legendary” hidden mount. It’s worth noting that when you interact with the Remains of the Last Spearmarshal, there’s an option to click “How can I keep track of it all?” - This will add any treasures you’ve collection without having the collection achievement started to the collection for you. There are 10 items total that must be purchased, and each one costs 25 gold, so start saving. Each collection involves runestones from the events, collecting griffon eggs from across the map, and buying items from Heart Merchants. Once there, you’ll interact with the Remains of the Last Spearmarshal. Now, since you’ve completed the Path of Fire story, the lightning strikes will subside, and you can rest easy. See the above video for a visual on the Griffon. Once up high enough, you can see the ruins of the Griffon Sanctuary to the east. Continue jumping up with the Springer towards the Vista that’s guarded by a Djinn. The Springer will help you reach the high plateau. You’ll make your way south from the Vehtendi Academy Waypoint, and cross a river beyond the Brandstorm. The area you have to traverse is riddled with tons of lightning. To get there, you’ll need that Skimmer mount. Once you talk to him, he’ll direct you to Seeker Kandake, who resides at Spearmashal’s Lament on Yahnur Plateau (the southeastern part of Domain of Vabbi). The found items above will direct you to Beastmaster Ghazal in the Garden of Seborhin, to the northeast side of the Domain of Vabbi. In fact, you CANNOT INTERACT with the item needed to start the Griffon collection until you’ve beaten the Path of Fire story. Now, before you go further it’s worth noting that it’s going to be very difficult (potentially impossible) to obtain the Griffon without the Skimmer mount and the Springer. These are your first hints that there’s something secret hidden among the hills of Elona. There’s a ton of loot in Path of Fire, and as you play through the massive new zones (they’re seriously huge), you’ll start to find out of place items like: Strange Pellet of Bones and Fur, Strange Droppings, Strange Feather. We thought we’d condense the basics down for you here, and share just how you can unlock Path of Fire’s fifth and secret mount. Of course, the Internet being the Internet, this sort of thing quickly became shared far and wide. Unbeknownst to most GW2 fans, ArenaNet packed in a secret Griffon mount with the Path of Fire expansion, including a pretty spiffy way to obtain said ride.
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